View all by Aceade
Aceade
Follow Aceade
Follow
Following Aceade
Following
Add To Collection
Collection
Comments
Devlog
Godot Light-Sensitive Line-Of-Sight
←
Return to Godot Light-Sensitive Line-Of-Sight
Devlog
1.2: Position offsets
September 21, 2025
by
Aceade
Fixing another thing I ran into with Turscar Isle . Line-of-sight now uses an “eye target position” instead of a target’s actual position, accounting for offsets in the player’s collider locat...
Continue reading
1.1: Godot version update
July 17, 2025
by
Aceade
Fixing a few issues I found while working on my next game, which is built around this system. I’ve also switched to Godot 4.4.1, though that shouldn’t make any real difference. What I changed: Tim...
Continue reading