Godot Light-Sensitive Line-Of-Sight
A downloadable tool for Windows and Linux
A line-of-sight system for Godot.NET, inspired by that of Thief and Thief 2. This system takes lighting into account as well as obstacles, allowing players to skulk in the shadows.
Requires the .NET version of Godot 4.3 or later.
Want to try it out? Download either the Linux or Windows demo and play around with it! You'll be able to configure the AI's sight parameters to influence how quickly they see you, or if they can see you at all.
Adding this into a game is as simple as duplicating some template scenes and adding collision shapes. Here's me adding it into the demo:
Purchase
In order to download this tool you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
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