Prototype Update: hacky sound detection


Minor update: the bots can now hear the player’s footsteps. And the player can run.

Sound detection is a bit hacky. Sounds alert every overlapping NPC when they’re playing, and the NPC then checks to see if it’s too far away. That’s not the hacky part - the silly part is that I’m using Godot’s navigation system to simulate propagation around corners.

It actually works.

Files

Linux Prototype 189 MB
Jul 21, 2025
Windows Prototype 196 MB
Jul 21, 2025

Get Turscar Isle Demo

Leave a comment

Log in with itch.io to leave a comment.